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"Mafia" is a parlor team game with a psychological bias and distribution of roles. It contains a detective plot, simulating the struggle of members of an established minority who are aware of each other against an unorganized majority.

Storyline: the city population, tired of the rampant mafia, decides to put every single one of them behind bars. And the mafia, in turn, declares war on civilians until their complete extermination.

Number of players

There are no clear restrictions on the number of participants; from 5 to 20 people can play at the same time. You just have to understand that if there are few players, then there will be few roles in “Mafia” and the game will quickly end. When there are a lot of them, endless loud arguments turn the process into chaos. Therefore, the specified composition is considered optimal.

Characters

Many characters can participate in the action, but most of them will be additional heroes; the classic roles in the Mafia game are: sheriff (aka commissioner), mafia, doctor and civilians. Let's look at each of them in more detail:

  1. Mafia. There can be from one to three participants with such a card, depending on the total number. Their goal is to destroy civilians and divert suspicion from themselves and their accomplices.
  2. Sheriff. This role in “Mafia” is assigned to only one person, that is, such a card appears once. The sheriff's mission is to check the players. The leader can come to his aid.
  3. Doctor. There can also only be one per game. From the name it already becomes clear that the person who receives this card heals those whom it was decided to shoot.
  4. Peaceful citizens. Their number is unlimited. The task is to identify the mafia.

Additional heroes

If there is a large number of participants, additional roles in the “Mafia” may be introduced. This makes the game even more interesting and exciting. Who can I add?

  1. Murderer. He belongs to the category of civilians. Wakes up on the second night and has the right to kill any player at his own discretion.
  2. Woman of easy virtue. In the game "Mafia" the description of the role is as follows - a peaceful everyman who enters the process from the second night. The Lover awakens and can take away the right to choose any character she wishes.
  3. Informer. Peaceful citizen. Opens his eyes after the mafia on the first night and remembers the members of the group. They don't know who the informer is. His mission is to convince civilians to vote against the bad character. Then the process follows the script.
  4. Bus driver. Peaceful resident. This is a unique role in “Mafia”, giving the player the right to bluff and confuse the tracks of the participants in the mafia structure. If the hero is killed, then the entire city dies or a draw is declared.

What you need to have to play

Stores sell special sets for playing card mafia by role. It includes cards with images of heroes and masks. But if you don’t have a special kit at hand, you can get by with the usual accessories.

To do this, take a regular deck of cards. Masks can be replaced with regular bandages, or you can simply close and open your eyes at the command of the leader. So, the designations of the main characters:

  1. Most often, the mafia is usually designated by the highest suits of black cards, for example, two black aces or jokers.
  2. Civilians are given small red suits (2, 3, 4, 5 and others).
  3. The sheriff is the red king.
  4. The healer is the red lady.

All other designations of player roles in “Mafia” are chosen by the participants by agreement.

If you don’t have playing cards, you can make cards yourself. To do this you will need a blank sheet of paper and a pencil. Cut pieces the size of a card and write the character's name on each piece. You can only write the first letter, for example, Ш - sheriff, M - mafioso, and so on.

Rules of the game

All the nuances have been sorted out, it’s time to move on to a description of the rules of the card “Mafia”:

  1. In no case should there be any identifying marks on cards or pieces of paper, that is, shading, folded edges, etc.
  2. Each player is dealt one card, which he looks at and places face down next to him. Until the character is killed, it cannot be touched; when this happens, the person will have to show it to everyone.
  3. The game must have a presenter who will observe the progress of the game and pronounce key phrases.
  4. You need to play in compliance with the rules - do not give hints or peek. But bluffing and obfuscation are allowed.
  5. All participants, except mafiosi, are classified as civilians.
  6. If during the game there are only a couple of characters left - a civilian and an enemy, then the game ends and a draw is announced.
  7. The number of days and nights may vary.
  8. According to the rules of "Mafia", the role of a doctor involves the ability to cure yourself, but this can only be done once.
  9. Those killed do not have the right to vote, but if the participant was a peaceful inhabitant, then he has the right to take the last word if desired and make an assumption about who the mafia is.
  10. If the number of participants is no more than eight, up to two participants in the mafia structure are sufficient, from eight or more - three. You can also assign additional roles.
  11. If the character was killed by the mafia and the killer at the same time, then the doctor cures him completely. There cannot be any zombies in the game.

Progress of the game. First night

On the first night, members of the mafia group get to know each other.

  1. The commentator distributes the cards and asks the players to remember their roles. After that, he says the phrase “Close our eyes, night falls on the city.” All participants close their eyes.
  2. The presenter says the phrase “The mafia is waking up.” Those who received a card with this character widen their eyes and nod to each other. Everything needs to be done as calmly and quietly as possible, so that those sitting next to you do not feel movement and do not suspect who is the bad player. The commentator notifies that the acquaintance is over and asks you to close your eyes.
  3. Next, he asks the other participants to open and close their eyes - a doctor, a sheriff, a girl of easy virtue, a murderer (everyone except peaceful heroes). Under no circumstances should a situation be allowed where the doctor and the sheriff can see each other. Everything must be done silently.

The first day

During the daytime, the following actions are performed: Introducing the participants to each other, guessing who is in the group, nominating candidates for execution, acquittal, voting, daytime execution.

  1. The presenter announces the beginning of the day and says the phrase “The city is waking up.” Everyone opens their eyes.
  2. Everyone takes turns saying their names and giving reasons why they cannot be the mafia. If the participants did not know each other before, then you can use badges or nameplates.
  3. After meeting each other, they begin observing each other and discussing who, in their opinion, can be a peaceful citizen and who can be a mafia. During the process, you can directly ask each other questions, for example: “Admit it, you are from a mafia structure!”
  4. Next, each participant votes on who to execute as a representative of organized crime. He names his candidate and gives reasons why he thinks so. At the end of the discussion, the facilitator names those who were decided to be excluded. They are given the opportunity to justify themselves. The nominees begin to explain to others that they are making a mistake and why.
  5. A repeat vote is held, only for candidates for execution.
  6. The player with the most votes is eliminated from the game and shows everyone his card.

Second night

The actions of the next night are different from the first, the following happens:

  1. The host announces the onset of night. All participants close their eyes.
  2. The girl of easy virtue wakes up first and chooses a lover for the night. Closes his eyes.
  3. The presenter asks the mafia to open their eyes. They confer among themselves and choose the victim they want to eliminate from the game. Communication between them should be silent so that the other participants do not suspect anything. The presenter remembers this choice in order to announce it when the day comes. He reports that the mafia made its choice and fell asleep. The characters in the group close their eyes.
  4. Then, one by one, the other participants wake up, make their choice, and fall asleep - the sheriff, the doctor, the killer and others. The presenter must remember all decisions. It is necessary to awaken everyone separately, so that no one meets each other's eyes.

Second day

This day is practically no different from the first. The only difference is that at the very beginning the presenter announces the players' resolution - who is killed by the mafia, cured by a doctor, seduced by a mistress, shot by a killer, etc. Eliminated characters reveal their cards to the others.

Tricks and Tricks

During the game you can apply the following:

  1. In order not to lose a person, during the survival game “Mafia” you can shift the role of the leader from the second night to the one who was killed during the day. Anyone can host the first night.
  2. It has been scientifically proven that a person who has played the role of a mafioso three times (in a row) will most likely play the same role the fourth time. But definitely on the fifth!
  3. You can make one card more than there are players. Distribute to everyone, and move the remaining card to the side and do not open it. This will increase interest since no one will know which character is missing.

And a way of positive communication, and a show, and a comic struggle for survival. It develops observation, intuition, communication skills, and can help you see the hidden meaning and motives of the behavior of others and yourself. Typically, the rules of the Mafia game change depending on the company or club, and there is no single unbreakable template according to which all meetings take place. To have an interesting evening, you don’t need any special preparation, skills, or significant financial expenses.

This is a living process, the essence of which is determined by the participants themselves. He is interesting precisely because of his emotions, mood, and some intrigue of a detective investigation. There are only recommendatory classical rules of the game “Mafia”, which determine the essence of all meetings.

How to play Mafia. Basic principles

The logical card game "Mafia", the rules of which are very simple, is based on a simple plot about a gang of insidious criminals who kill one person every night, and civilians who are tired of this. A real war begins, where the main enemies are the brave Sheriff and the Chief Mafioso.

In the classic “Mafia” the number of participants is strictly 10, but now few people adhere to this canon. True, if there are fewer people, it becomes uninteresting to play. When there is a very large crowd of people, from 20 people, all discussions are excessively drawn out, and it is difficult for the presenter to make sure that everyone follows the established rules of the “Mafia” game. You need to understand the cards before you start. You need to calculate how many people will participate and prepare a deck based on the number of players. The ratio of Civilians to Mafia is approximately 3 to 1. They usually use special cards for this game, but you can also take ordinary ones, having decided on their value in advance.

"Night of Destiny"

When the Mafia board game begins, the rules of the game require the distribution of roles. The presenter says: “The city is falling asleep. The night of fate is coming." This is a sign for all players to close their eyes or wear a special blindfold. Each participant is invited to draw his own card from the common deck, which will determine the player’s future status. You cannot show it to other participants, nor can you reveal your role. Then the first, calmest day begins. Everyone “wakes up” and gets to know each other and their new role.

Description of classic cards and roles

  • Mafia. Any cards of black (Spades, Clubs) suit. The task of this gang is to eliminate all civilians. At night they do their dark work, and during the day they pretend to be civilians.
  • Leader, or Mafia Boss. Ace of spades or king. His goal is to remove the Commissioner, or Sheriff. To do this, at night he asks the host to open one player’s card in order to identify the enemy.
  • Civilians. Any card of red (Diamonds, Hearts) suit. Their goal is to identify and eliminate all members of the mafia during the day's discussion.
  • Commissioner, or Sheriff. Ace of diamonds or king. May be armed or not. At night after the mafia, he can “kill” one participant or ask the host to reveal his status.

In the classic version, these are all characters, but each club has its own “Mafia” game. The rules may be supplemented. To make the action even more interesting, new roles are added that provide more opportunities for communication.

Some additional cards and characters

  • Doctor. Queen of Hearts or Diamonds. At night after the mafia, he can “heal” a “killed” player. All actions of the mafia against the participant indicated by the Doctor are canceled.
  • Maniac, or Lone Gunman. Joker. Plays for himself. Wins if there is only one left among the Civilians.
  • Prostitute, or Prostitute. Queen of Spades. At night, he chooses a “client” from among the players and does not allow him to complete the assigned task. All actions of the Mafia, Commissioner, Doctor or Maniac are canceled if Putana points to him.

Dating night

Everyone "falls asleep." According to the host’s remark “The Mafia wakes up to get acquainted,” all participants with “black” cards, except for the Prostitute, open their eyes. If this is the classic Mafia board game, the rules of the game on that one night allow the gang members to agree on which residents they will kill next. Subsequently, they will not be able to remove the bandage at night. All communication is carried out with very careful gestures so that neighboring players do not notice anything or become suspicious.

The first day

Everyone is “waking up”. The discussion begins. The goal is to identify the main suspects of belonging to a criminal group. Participants put forward their assumptions, arguments - truthful or not - and name a citizen whom it is desirable to remove. The basic rules of the game “Mafia” (in the classic version) do not allow more than a minute for each line. After an open general vote, the players “execute” the participant who aroused the most suspicions.

Night one and subsequent

It is on this night that the insidious “Mafia” will commit its first “crime.” The presenter takes turns waking up all the characters active at that time.

If there is a Putana in the game, she wakes up first and chooses a “client” who becomes powerless for that night.

Gang members awaken (unless this is a classic game of Mafia, the rules of which prohibit everyone from removing their bandages). The criminals point to the “victim” with gestures. According to the canonical version, the Leader begins to count to 10. Each number means a specific participant. Mafiosi give a thumbs up when they hear the "victim's" number. If at least one member of the gang does not vote, the “murder” will not take place: the rules of the game “Mafia” state that the “villains” missed.

The Sheriff wakes up. If he is armed, he points to the player who needs to be “removed”; if not, he asks to secretly reveal his status. Having finished his investigation, he falls asleep.

The Lone Gunner is the last to eliminate his “victim.” His task in the game is to stay “alive” himself and remove all peaceful townspeople. Based on complex tactical considerations, he chooses the player who hinders him the most.

The Doctor is the last to open his eyes and tries to “save” one player. If this is a “victim” of a Maniac, Mafia, or an alleged criminal killed by the Commissioner, his mission for that night is considered completed.

Second day

The city is waking up. The first “killed” appeared. They must leave the city, but they are given the right of will, the last word. These are the rules of the Mafia game. With cards everything is a little more complicated. Most often, they are discovered immediately after the “tragedy,” but according to the canons of the game, their status must remain secret until the very end.

They try to identify criminals by their behavior. Perhaps someone heard a suspicious rustling at night, someone thought the overly defiant or, on the contrary, quiet demeanor of one of the players was strange. As on the previous day, the fate of the supposed villain is decided by a vote.

Conclusion

All day and night events are repeated until one of the teams wins completely. Civilians will gain the upper hand if they manage to eliminate all the "mafiosi". The “villains” win if their number is equal to the number of ordinary citizens.

The simple rules of the game “Mafia” allow even those who have just learned about the existence of this exciting entertainment to get involved in the process almost instantly. Just reading the text, it is quite difficult to understand the essence of the game. To understand everything, you must definitely take part in the fun.

The game “Mafia”, together with “Contact” and “Crocodile”, is a universally recognized “star” of children's parties and student parties. This is a great way for a new company (after everyone has met in the Snowball game) to get to know each other better.

You can also play Mafia during a long journey on a train or train. It develops sociability, the ability to understand the interlocutor and, on the contrary, the ability to hide one’s thoughts and intentions.

The game has many different options and additions. Many board game companies have released special Mafia kits, including special cards, manuals, and even masks.

How to play Mafia

The rules of the game “Mafia” are quite simple, we will describe the classic version. It is usually played a company of 5-7 people. The number of characters will be given for this number. Participants sit in a circle or at a table. It is very desirable that everyone can see each other and no one sits behind others.
At the beginning of the game, cards are distributed that distribute roles between the participants. These can be either special gaming “mafia” cards from a purchased set, or regular playing cards or even pieces of paper with roles written on them:

  • Mafia - 2 people for 5-7 players and three if there are 8-10 players.
  • Commissioner (“Cattani” or “Sheriff”) - one.
  • Ordinary, or "honest citizens"- other players.

If playing cards are used, 2 or 3 black cards (spades, clubs) are selected from the deck for the “Mafia”, a red ace for the “Commissioner” and several red cards (of course, except for the aces) according to the number of “Honest Citizens”. The cards are thoroughly shuffled and dealt.

Each player must look at his card, understand who he is in this game and then behave accordingly. After the distribution, the first round begins. One of the players takes on the role of temporary driver. The “night” begins and the driver gives special commands:

  • Everyone fell asleep! (“The city has fallen asleep!”)- all players, including the driver, must close their eyes and lower their heads to their chest.
  • "The mafia has woken up!"- the players who are the mafia raise their heads and open their eyes.
  • “The mafia recognized each other!”- players must find each other's eyes and establish contact. In this case, you need to be very careful not to give yourself away with sounds or movements. The driver must give enough time (5-7 seconds) for the mafia to get to know each other.
  • “The mafia has fallen asleep!”- players close their eyes and lower their heads to their chests.
  • “Everyone is awake!”- everyone opens their eyes and the “day” begins.

In the afternoon, a general discussion of the situation begins. Players share their reasonable (and not so reasonable) suspicions and thoughts about who they think is the mafia:

I heard my neighbor on the right moving (or vice versa, not moving) when the mafia woke up!

Yes, yes, and he woke up suspiciously late (early, on time)!

Just look! His eyes sparkle suspiciously!

Etc. The result of the discussion should be several proposals on who should be considered the “mafia” and a vote on who to “kill.” The player for whom the most votes were cast is “killed.” He must show everyone his card. In the future, he becomes the leader and continues the game.

The driver commands:

  • “Everyone fell asleep!”
  • "The mafia has woken up!"
  • “The Mafia has indicated a victim!”- on this command, the mafia must (silently!) agree and point to the player they intend to “kill.” The driver can also silently ask again (point with a finger) and nod his head to confirm that he remembers their choice.
  • “The mafia has fallen asleep!”
  • “The Commissioner has woken up!”- the commissioner opens his eyes and points to any living player. The driver must nod his head to confirm if it is a “mafia” or shake his head negatively if it is an “honest citizen.”
  • “The Commissioner fell asleep!”
  • “Everyone woke up, except...” and the driver indicates the player who was “killed” by the mafia at night. He shows his card and everyone is convinced that he was honest, despite some dark suspicions that some players had.

If the “Commissar” was killed “at night”, then he has the right to the “last word” - to “surrender” one of the “mafiosi” he identified or, conversely, point out the one who is guaranteed to be an “honest person”.

Then the “day” begins and the players again continue their discussion, taking into account the new information. If the “commissioner” was “killed” during the day as a result of a general vote, then he does not have the right to the last word.

So, circle after circle, the game continues, and the number of players decreases. The game ends when the “honest citizens” manage to destroy the entire mafia and they are awarded a victory, or vice versa, if the “mafia” manages to destroy all the “honest” ones, including the commissioner.

Subtleties of the game:

  • No one has the right to reveal his card until he is “killed”.
  • All eliminated players do not have the right to give any hints or hints to others. They should not participate in the discussion under any circumstances!

Mafia tricks:

  • The game does not directly prohibit disclosing one’s role, but it should be borne in mind that players are not obliged to tell the truth: the Mafia can also pretend to be an Honest Man or even a Commissioner... (but only in words, without revealing the cards!)
  • Various cunning combinations are possible: one mafioso, during a discussion, frames the other in every possible way in order to seem like an honest person and ultimately win the game.
  • You should always remember who the player who was “killed” at night “run into” the most - as a rule, it removes those who get too close to him.

As we have already said, there are many variants of the game, differing in the presence of additional characters. For example, with several commissioners, a doctor, a journalist, or two mafia clans who are fighting against each other.


Each board game has its own rules and before starting, each player needs to familiarize themselves with them.

The game “Mafia” has a twist, and it lies in the fact that the basic rules are the same, and the roles played by the players are quite diverse. Let's talk about the standard rules of the game and the roles of the players.

Initially, you need to decide on the number of players. The standard “Mafia” involves 10 players, but you can play from 8 to 16 people. With 10 players, 3 mafia cards are dealt, with 13 players - 4 cards, with 16 players - 5 mafia cards. Now let's move on to dealing the cards. You can use both specialized and regular cards. Each player is dealt one card, which represents one or another game role. According to the rules, the whole game, or as some call the gameplay, is divided into two parts - day and night. The host announces the first night - a night of getting to know the players and their roles, with each player putting on a mask over his eyes.

The host invites players who have “Mafia” written on their cards to wake up, saying the catchphrase “The Mafia is waking up.” Players with the “Mafia” card remove or move their mask and introduce themselves to each other, and the host enters their game form. Next, the presenter invites the awakened Mafia players to fall asleep, uttering the catchphrase “The Mafia is falling asleep.” Players with the Mafia card wear a mask.


Next, the presenter invites other players with active (playing) roles to wake up. The playing (active) roles in the game “Mafia” are: Commissioner, Maniac, Mistress, Doctor.

The host invites the player whose card says “Commissioner” to wake up, saying the catchphrase “Commissioner is waking up.” The player with the “Commissioner” card removes or moves the mask and gets acquainted with the leader. Next, the presenter invites the awakened player to fall asleep, saying the catchphrase “The Commissioner is falling asleep.” The player with the Commissioner card puts on a mask.

Next, the presenter invites the player whose card says “Maniac” to wake up, saying the catchphrase “Maniac wakes up.” The player with the “Maniac” card removes or moves the mask and gets acquainted with the presenter. Next, the presenter invites the awakened player to fall asleep, saying the catchphrase “The maniac falls asleep.” The player with the Maniac card puts on a mask.

Next, the presenter invites the player whose card says “Doctor” to wake up, saying the catchphrase “The Doctor is waking up.” The player with the “Doctor” card removes or moves the mask and gets acquainted with the presenter. Next, the presenter invites the awakened player to fall asleep, saying the catchphrase “The Doctor is falling asleep.” The player with the Doctor card puts on a mask.


Next, the presenter invites the player whose card says “Mistress” to wake up, saying the catchphrase “The Mistress wakes up.” The player with the “Mistress” card removes or moves the mask and gets acquainted with the leader. Next, the presenter invites the awakened player to fall asleep, saying the catchphrase “The mistress falls asleep.” The player with the Mistress card puts on a mask. At the end of the night of dating, when all the players with playing (active) roles have met the leader, the day comes, and everyone wakes up, taking off their masks. The result of the first night is: players with the “Mafia” card have become acquainted with each other and know all the civilians. The host knows all the players and their roles, but poor Civilians do not know players with active roles or other civilians.

The task of the game “Mafia” for two playing clans is as follows:
- Civilians (including the Commissioner, Doctor, Maniac, Lover) must arrest or destroy all players with the “Mafia” card playing;
- The Mafia must destroy all Civilians.

During the day, each player, regardless of the map, takes part in the discussion and search for a player who will be executed during the day. Civilians are looking for the Mafia, and the Mafia, hiding its true face, is trying to offer a Civilian for execution. The execution is carried out in the afternoon, by voting for the selected players. When voting, everyone has the right to cast their vote only once. The player with the maximum number of votes is eliminated from the players. The player reveals the card, and all participants in the game find out who was executed. Then, after the daytime execution, night comes, where all players with active roles, in the order indicated above, wake up and fulfill their role, namely:
- players with the “Mafia” card choose a victim for the night execution and carry it out;
- the player with the “Commissioner” card selects one of the suspicious players and checks him;
- the player with the “Maniac” card selects one of the suspicious players and carries out a night execution;
- the player with the “Doctor” card chooses one of the players whom, in his opinion, he wants to save from those executed;
- the player with the “Mistress” Card chooses one of the players whom she wants to save from those executed.

And again, in the still peaceful city, day comes. The presenter sums up the results of the bloody night, announcing all those players who suffered that night, namely:

"Mafia" executed player number 1; The “Commissioner” believed the player and did not guess correctly (i.e. the “Commissioner” did not find the “Mafia”); "Maniac" abused and executed player No. 5; The “doctor” treated but did not save the player; “Mistress” didn’t save me. All injured players are excluded by the host from the game. Thus, alternating night and day, the entire game takes place. The community that has the most left in the game wins, namely: - if there is not a single player left with the “Mafia” card, the “Civilians” win;
- if there is not a single player left with the cards “Peaceful Resident”, “Commissar”, “Maniac”, “Doctor” - “Mafia” wins;
- if the number of Mafia players is compared with the number of other players, the Mafia automatically wins.

There are no other outcomes in the game.


Playing roles:



Civilian/honest resident/black card -
This is the role of most players. The task is to find and execute players with the “Mafia” role. During the day he tries to identify and execute the “Mafia”, at night he sleeps and waits for revenge from the “Mafia”.



Mafia/Dirty Burnt/Red Card - this role is played by a minority of players. The task is to execute and kill all players. During the day he disguises himself, at night he wakes up and kills players. The Mafia players know each other and form a knowledgeable minority. The role is difficult, but interesting.


Commissioner/Sheriff/, - this is the role of a civilian, but he has the right not only to vote during the day, but also to actively act at night, trusting suspicious players. Every night the Commissioner can check one player. The role strengthens “Civilians”.

Doctor/Doctor/Healer - This is the role of a civilian, but he has the right not only to vote during the day, but also to actively act at night, trusting players whom, in his opinion, the “Mafia” could kill. If the “Doctor” guessed who the “Mafia” decided to kill, then this player remains in the game. The “Doctor” has the right to save himself, but only once per game.


Maniac/Ripper/ - this is the role of a civilian, but he has the right not only to vote during the day, but also to actively act at night, killing players in his opinion who play for the “Mafia”. The main goal of "Maniac" is to kill the "Mafia" at night.



Mistress/Prostitute/ -
This is the role of a civilian, but he has the right not only to vote during the day, but also to actively act at night, choosing players in his opinion who need to be saved from the bloodthirsty clutches of the “Mafia”. But there is one thing! If the “Mafia” or “Maniac” kills the “Mistress” at night, then the “Mistress” takes the selected player with her.

Enjoy your game.